Showing posts with label Gaslight. Show all posts
Showing posts with label Gaslight. Show all posts

Sunday, 29 April 2012

Gaslight



Gaslight is a Victorian / Steampunk puzzle game for Windows.

The aim of the game is to align all the pipes in the grid correctly, so that the gas flows to each outlet point (gaslamp) , providing light.
Features include:
20 levels, ranging from a 3 x 3 grid to a massive 22 x 10 grid.
Unlockable freeplay mode
Level progress automatically saved
Minimum Spec - no idea as my old 800mhz gave up the ghost!
Note: This game is Freeware and is supplied as is - the author bears no responsibility for any issues that may arise from running this software.
Download , approx 10MB

Friday, 27 April 2012

Gaslight - Update

Well, its taken just over a year but its almost ready.

The game is finished and currently undergoing beta testing. The response so far has been good som IM quite pleased, even if I havent included as many features as I wanted to (due to time, exams etc).

With a bit of luck, and barring any issues, Gaslight should be out next week.

Oh, and Ive updated the templated on the blog as well, just because.

Monday, 17 January 2011

WIP - Gaslight


I recently switched over from Blitz3D to GLBasic, and am currently working on a puzzle game which is inspired by a web game called Cofusebox, and a bit of reading into how to generate mazes.

The aim of the game is to align all the pipes in the grid correctly, so that the gas flows to each outlet point, providing light.

Features include 3 skill levels and a freeplay mode (see screenshot), wrapped up in steampunk / victorian themed graphics. Each skill level will consist of approx 20 levels, followed by random level generation.

Currently the main maze generation / control engine and first pass of the menu system is complete, sounds are in and placeholder music also in place.

Just started on the progression for the skill levels, and transition effects.

Release - sometime this year!